Help with pathfinding

HomeForumsA* Pathfinding ProjectBeginner QuestionsHelp with pathfinding

This topic has 1 voice, contains 2 replies, and was last updated by  Alexandr 24 days ago.

Viewing 3 posts - 1 through 3 (of 3 total)
Author Posts
Author Posts
January 27, 2012 at 12:28 #1347

Alexandr

Hi! I’m making a TD Game, Now I’m trying to implement a building, and I can not understand one thing: how to check is area walkable, for example, width, length and height of 5?
I could only find how to check the walkability of the specified position in:
var Node: Node = AstarPath.active.GetNearest (Vector3 (x, y, z), null, null);

Big thanks.

January 29, 2012 at 07:46 #1379

Alexandr

Aron, help me please.

January 29, 2012 at 18:34 #1380

Alexandr

Problem solved, sry.

Viewing 3 posts - 1 through 3 (of 3 total)
Reply To: Help with pathfinding
Your information:






<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>