Pathing only in specific areas

HomeForumsA* Pathfinding ProjectFeature RequestsPathing only in specific areas

This topic has 2 voices, contains 4 replies, and was last updated by  Aron Granberg 100 days ago.

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December 1, 2011 at 18:13 #1005

Aron Granberg

This would in practice mean regions in the graph which could have names such as Water, Ground, Indoors. The player should perhaps be able to path on the ground and also indoors, and perhaps also swim. But you wouldn’t want critters pathfinding randomly around the map to enter a house or walk down in the water.

December 7, 2011 at 21:22 #1050

Learner

From what I see on the docs for Seeker, the Pro version might be able to help you if you used multiple graphs. Then you select which graph(s) can be used by that Seeker.

Note: newb here so I may be wrong.

December 7, 2011 at 22:19 #1051

Aron Granberg

That will work, but not nearly satisfactory for most people, it will be too messy to set up for a start.

PS: The one who wrote the first post (me) is the creator of the A* Pathfinding Project, I added it because I have seen others request it elsewhere.

December 8, 2011 at 04:02 #1052

Learner

Yes, but discussions on possible ways stretchingh the current system might help come up with better ways and designs.

February 8, 2012 at 17:13 #1462

Aron Granberg

Support for this is coming in the 3.1 release. See this post: http://www.arongranberg.com/2012/02/graph-updates-and-tagging/

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