Struct JobAlignAgentWithMovementDirection Extends IJobEntity
    Public
    
    Aligns the agent's rotation with its movement direction, if the local avoidance system is causing it to move differently than expected.
Sometimes the agent may want to move in one direction (or stand still), but the local avoidance system tells it to move somewhere completely different. In those cases, we need to adjust the agent's desired rotation to avoid it looking like it's strafing.
Public Methods
        
                Execute
        
                (transform, movementSettings, movementState, shape, movementPlane, movementControl, resolvedMovement)
    
                    
                    Public Variables
        
                dt
        
    
                    
                    
                        Public