Function JobBuild.BuildNode
        
                BuildNode
        
                (float3 boundsMin, float3 boundsMax, int depth, int agentsStart, int agentsEnd, int nodeOffset, ref int firstFreeChild)
    
            
            
                Public
            
        void BuildNode (
float3  |     boundsMin  |         |
float3  |     boundsMax  |         |
int  |     depth  |         |
int  |     agentsStart  |         |
int  |     agentsEnd  |         |
int  |     nodeOffset  |         |
ref int  |     firstFreeChild  |