| active | AstarPath | static |
| AddWorkItem(AstarWorkItem itm) | AstarPath | |
| ApplyLinks() | AstarPath | |
| astarData | AstarPath | |
| AstarDistribution enum name | AstarPath | |
| AstarLog(string s) | AstarPath | privatestatic |
| AstarLogError(string s) | AstarPath | privatestatic |
| Awake() | AstarPath | |
| BlockUntilPathQueueBlocked() | AstarPath | |
| Branch | AstarPath | static |
| CalculatePaths(System.Object _threadInfo) | AstarPath | privatestatic |
| CalculatePathsThreaded(System.Object _threadInfo) | AstarPath | privatestatic |
| CalculateThreadCount(ThreadCount count) | AstarPath | static |
| colorSettings | AstarPath | |
| debugFloor | AstarPath | |
| debugMode | AstarPath | |
| debugPath | AstarPath | |
| debugPathData | AstarPath | |
| debugRoof | AstarPath | |
| DelayedGraphUpdate() | AstarPath | private |
| DestroyNode(GraphNode node) | AstarPath | |
| Distribution | AstarPath | static |
| DrawUnwalkableNode(GraphNode node) | AstarPath | private |
| EnsureValidFloodFill() | AstarPath | |
| euclideanEmbedding | AstarPath | |
| FindTagNames() | AstarPath | static |
| FloodFill(GraphNode seed) | AstarPath | |
| FloodFill(GraphNode seed, uint area) | AstarPath | |
| FloodFill() | AstarPath | |
| floodStack | AstarPath | private |
| FlushGraphUpdates() | AstarPath | |
| FlushThreadSafeCallbacks() | AstarPath | |
| FlushWorkItems(bool unblockOnComplete=true, bool block=false) | AstarPath | |
| fullGetNearestSearch | AstarPath | |
| GetNearest(Vector3 position) | AstarPath | |
| GetNearest(Vector3 position, NNConstraint constraint) | AstarPath | |
| GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint) | AstarPath | |
| GetNearest(Ray ray) | AstarPath | |
| GetNewNodeIndex() | AstarPath | |
| GetNextPathID() | AstarPath | |
| GetTagNames() | AstarPath | |
| graphs | AstarPath | |
| graphTypes | AstarPath | |
| graphUpdateAsyncEvent | AstarPath | private |
| GraphUpdateOrder enum name | AstarPath | private |
| graphUpdateQueue | AstarPath | private |
| graphUpdateQueueAsync | AstarPath | private |
| graphUpdateQueueRegular | AstarPath | private |
| graphUpdateRoutineRunning | AstarPath | private |
| graphUpdateThread | AstarPath | private |
| HasPro | AstarPath | static |
| heuristic | AstarPath | |
| heuristicScale | AstarPath | |
| inGameDebugPath | AstarPath | |
| Initialize() | AstarPath | private |
| InitializeNode(GraphNode node) | AstarPath | |
| InterruptPathfinding() | AstarPath | private |
| IsAnyGraphUpdatesQueued | AstarPath | |
| isEditor | AstarPath | static |
| isRegisteredForUpdate | AstarPath | private |
| isScanning | AstarPath | |
| IsUsingMultithreading | AstarPath | static |
| lastGraphUpdate | AstarPath | private |
| lastScanTime | AstarPath | |
| lastUniqueAreaIndex | AstarPath | |
| limitGraphUpdates | AstarPath | |
| logPathResults | AstarPath | |
| LogPathResults(Path p) | AstarPath | private |
| LogProfiler() | AstarPath | |
| manualDebugFloorRoof | AstarPath | |
| maxFrameTime | AstarPath | |
| maxGraphUpdateFreq | AstarPath | |
| maxNearestNodeDistance | AstarPath | |
| maxNearestNodeDistanceSqr | AstarPath | |
| minAreaSize | AstarPath | |
| nextFreePathID | AstarPath | private |
| nextNodeIndex | AstarPath | private |
| nodeIndexPool | AstarPath | private |
| NumParallelThreads | AstarPath | static |
| On65KOverflow | AstarPath | static |
| OnApplicationQuit() | AstarPath | |
| OnAwakeSettings | AstarPath | static |
| OnDestroy() | AstarPath | |
| OnDrawGizmos() | AstarPath | private |
| OnDrawGizmosCallback | AstarPath | |
| OnGraphPostScan | AstarPath | static |
| OnGraphPreScan | AstarPath | static |
| OnGraphsUpdated | AstarPath | static |
| OnGraphsWillBeUpdated | AstarPath | |
| OnGraphsWillBeUpdated2 | AstarPath | |
| OnGUI() | AstarPath | private |
| OnLatePostScan | AstarPath | static |
| OnPathPostSearch | AstarPath | static |
| OnPathPreSearch | AstarPath | static |
| OnPostScan | AstarPath | static |
| OnPreScan | AstarPath | static |
| OnThreadSafeCallback | AstarPath | privatestatic |
| pathQueue | AstarPath | private |
| pathReturnPop | AstarPath | private |
| pathReturnStack | AstarPath | privatestatic |
| PathsCompleted | AstarPath | static |
| PerformBlockingActions(bool force=false, bool unblockOnComplete=true) | AstarPath | private |
| prioritizeGraphs | AstarPath | |
| prioritizeGraphsLimit | AstarPath | |
| ProcessGraphUpdates(bool force) | AstarPath | private |
| ProcessGraphUpdatesAsync(System.Object _astar) | AstarPath | private |
| processingGraphUpdatesAsync | AstarPath | private |
| processingWorkItems | AstarPath | private |
| ProcessWorkItems(bool force) | AstarPath | private |
| queuedWorkItemFloodFill | AstarPath | private |
| QueueGraphUpdates() | AstarPath | |
| QueueGraphUpdatesInternal() | AstarPath | private |
| QueueWorkItemFloodFill() | AstarPath | |
| RegisterSafeUpdate(System.Action callback, bool threadSafe) | AstarPath | static |
| RegisterSafeUpdate(System.Action callback) | AstarPath | static |
| ResetProfiler() | AstarPath | |
| ReturnPaths(bool timeSlice) | AstarPath | |
| safeUpdateLock | AstarPath | privatestatic |
| Scan() | AstarPath | |
| ScanLoop(OnScanStatus statusCallback) | AstarPath | |
| scanOnStartup | AstarPath | |
| SetUpReferences() | AstarPath | |
| showGraphs | AstarPath | |
| showNavGraphs | AstarPath | |
| showSearchTree | AstarPath | |
| showUnwalkableNodes | AstarPath | |
| StartPath(Path p, bool pushToFront=false) | AstarPath | static |
| tagNames | AstarPath | protected |
| threadCount | AstarPath | |
| threadEnumerator | AstarPath | privatestatic |
| threadInfos | AstarPath | privatestatic |
| threads | AstarPath | privatestatic |
| unwalkableNodeDebugSize | AstarPath | |
| Update() | AstarPath | private |
| UpdateGraphs(Bounds bounds, float t) | AstarPath | |
| UpdateGraphs(GraphUpdateObject ob, float t) | AstarPath | |
| UpdateGraphs(Bounds bounds) | AstarPath | |
| UpdateGraphs(GraphUpdateObject ob) | AstarPath | |
| UpdateGraphsInteral(GraphUpdateObject ob, float t) | AstarPath | private |
| VerifyIntegrity() | AstarPath | |
| Version | AstarPath | static |
| WaitForPath(Path p) | AstarPath | static |
| waitForPathDepth | AstarPath | privatestatic |
| workItems | AstarPath | private |
| workItemsQueued | AstarPath | private |