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A* Pathfinding Project
3.6.8
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for PathHandler, including all inherited members.
| bucketCache | PathHandler | private |
| bucketCreated | PathHandler | private |
| BucketIndexMask | PathHandler | private |
| bucketNew | PathHandler | private |
| BucketSize | PathHandler | private |
| BucketSizeLog2 | PathHandler | private |
| ClearPathIDs() | PathHandler | |
| DebugStringBuilder | PathHandler | |
| DestroyNode(GraphNode node) | PathHandler | |
| filledBuckets | PathHandler | private |
| GetHeap() | PathHandler | |
| GetPathNode(int nodeIndex) | PathHandler | |
| GetPathNode(GraphNode node) | PathHandler | |
| heap | PathHandler | private |
| HeapEmpty() | PathHandler | |
| InitializeForPath(Path p) | PathHandler | |
| InitializeNode(GraphNode node) | PathHandler | |
| nodes | PathHandler | |
| PathHandler(int threadID, int totalThreadCount) | PathHandler | |
| pathID | PathHandler | private |
| PathID | PathHandler | |
| PopNode() | PathHandler | |
| PushNode(PathNode node) | PathHandler | |
| RebuildHeap() | PathHandler | |
| threadID | PathHandler | |
| totalThreadCount | PathHandler |