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    A* Pathfinding Project
    3.8.10
    
   The A* Pathfinding Project for Unity 3D 
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This is the complete list of members for RecastMeshObj, including all inherited members.
| _dynamic | RecastMeshObj | private | 
| area | RecastMeshObj | |
| bounds | RecastMeshObj | |
| dynamic | RecastMeshObj | |
| dynamicMeshObjs | RecastMeshObj | protectedstatic | 
| GetAllInBounds(List< RecastMeshObj > buffer, Bounds bounds) | RecastMeshObj | static | 
| GetBounds() | RecastMeshObj | |
| GetCollider() | RecastMeshObj | |
| GetMeshFilter() | RecastMeshObj | |
| OnDisable() | RecastMeshObj | private | 
| OnEnable() | RecastMeshObj | private | 
| RecalculateBounds() | RecastMeshObj | private | 
| Register() | RecastMeshObj | private | 
| registered | RecastMeshObj | private | 
| tree | RecastMeshObj | protectedstatic |