A* Pathfinding Project  3.8.11
The A* Pathfinding Project for Unity 3D
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Simulator.WorkerContext Class Reference

Public Attributes

Vector2[] bestPos = new Vector2[KeepCount]
 
float[] bestScores = new float[KeepCount+1]
 
float[] bestSizes = new float[KeepCount]
 
const int KeepCount = 3
 
Vector2[] samplePos = new Vector2[50]
 
float[] sampleSize = new float[50]
 
Agent.VO[] vos = new Agent.VO[20]
 

Member Data Documentation

Vector2 [] bestPos = new Vector2[KeepCount]
float [] bestScores = new float[KeepCount+1]
float [] bestSizes = new float[KeepCount]
const int KeepCount = 3
Vector2 [] samplePos = new Vector2[50]
float [] sampleSize = new float[50]
Agent.VO [] vos = new Agent.VO[20]

The documentation for this class was generated from the following file: