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A* Pathfinding Project
3.8.11
The A* Pathfinding Project for Unity 3D
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Collection of the most used graph types. More...
Classes | |
| class | RecastGraph.CapsuleCache |
| struct | PointGraph.GetNearestHelper |
| class | GridGraph |
| Generates a grid of nodes. More... | |
| class | LayerGridGraph |
| Grid Graph, supports layered worlds. More... | |
| class | NavMeshGraph |
| Generates graphs based on navmeshes. More... | |
| class | RecastGraph.NavmeshTile |
| class | PointGraph |
| Basic point graph. More... | |
| class | RecastGraph |
| Automatically generates navmesh graphs based on world geometry. More... | |
| struct | RecastGraph.SceneMesh |
| Represents a unity mesh to be used in the recast graph rasterization. More... | |
| class | GridGraph.TextureData |
| Used for using a texture as a source for a grid graph. More... | |
Collection of the most used graph types.