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A* Pathfinding Project
3.8.12
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for NavmeshAdd, including all inherited members.
| Add(NavmeshAdd obj) | NavmeshAdd | privatestatic |
| allCuts | NavmeshAdd | privatestatic |
| Awake() | NavmeshAdd | |
| bounds | NavmeshAdd | private |
| center | NavmeshAdd | |
| Center | NavmeshAdd | |
| GetAll() | NavmeshAdd | static |
| GetAllInRange(Bounds b) | NavmeshAdd | static |
| GetBounds() | NavmeshAdd | |
| GetMesh(Int3 offset, ref Int3[] vbuffer, out int[] tbuffer) | NavmeshAdd | |
| GizmoColor | NavmeshAdd | static |
| Intersects(Bounds b1, Bounds b2) | NavmeshAdd | privatestatic |
| mesh | NavmeshAdd | |
| meshScale | NavmeshAdd | |
| MeshType enum name | NavmeshAdd | |
| OnDestroy() | NavmeshAdd | |
| OnEnable() | NavmeshAdd | |
| RebuildMesh() | NavmeshAdd | |
| rectangleSize | NavmeshAdd | |
| Remove(NavmeshAdd obj) | NavmeshAdd | privatestatic |
| tr | NavmeshAdd | protected |
| tris | NavmeshAdd | private |
| type | NavmeshAdd | |
| useRotation | NavmeshAdd | |
| verts | NavmeshAdd | private |