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    A* Pathfinding Project
    3.8.9
    
   The A* Pathfinding Project for Unity 3D 
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Collection of the most used modifiers. More...
Classes | |
| class | AdvancedSmooth | 
| Smoothing by dividing path into turns and straight segments.  More... | |
| class | AlternativePath | 
| Applies penalty to the paths it processes telling other units to avoid choosing the same path.  More... | |
| class | AdvancedSmooth.ConstantTurn | 
| Constant turning speed.  More... | |
| class | FunnelModifier | 
| Simplifies paths on navmesh graphs using the funnel algorithm.  More... | |
| class | AdvancedSmooth.MaxTurn | 
| Type of turn.  More... | |
| class | RadiusModifier | 
| Radius path modifier for offsetting paths.  More... | |
| class | RaycastModifier | 
| Simplifies a path using raycasting.  More... | |
| class | SimpleSmoothModifier | 
| Modifier which smooths the path.  More... | |
| class | StartEndModifier | 
| Adjusts start and end points of a path.  More... | |
| struct | AdvancedSmooth.Turn | 
| Represents a turn in a path.  More... | |
| class | AdvancedSmooth.TurnConstructor | 
| Abstract turn constructor.  More... | |
Collection of the most used modifiers.