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A* Pathfinding Project
4.0.7
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for AIBase, including all inherited members.
| ApplyGravity(float deltaTime) | AIBase | protected |
| Awake() | AIBase | protectedvirtual |
| CalculateDeltaToMoveThisFrame(Vector2 position, float distanceToEndOfPath, float deltaTime) | AIBase | protected |
| centerOffset | AIBase | |
| ClampToNavmesh(Vector3 position) | AIBase | protectedvirtual |
| controller | AIBase | protected |
| FixedUpdate() | AIBase | protectedvirtual |
| GizmoColorRaycast | AIBase | protectedstatic |
| gravity | AIBase | |
| groundMask | AIBase | |
| Move(Vector3 position3D, Vector3 deltaPosition) | AIBase | protected |
| movementPlane | AIBase | protected |
| MovementUpdate(float deltaTime) | AIBase | protectedpure virtual |
| OnDrawGizmos() | AIBase | protectedvirtual |
| OnUpgradeSerializedData(int version) | VersionedMonoBehaviour | protectedvirtual |
| RaycastPosition(Vector3 position, float lastElevation) | AIBase | protected |
| rigid | AIBase | protected |
| rigid2D | AIBase | protected |
| RotateTowards(Vector2 direction, float maxDegrees) | AIBase | protectedvirtual |
| rvoController | AIBase | protected |
| seeker | AIBase | protected |
| tr | AIBase | protected |
| Update() | AIBase | protectedvirtual |
| usingGravity | AIBase | protected |
| velocity2D | AIBase | protected |
| verticalVelocity | AIBase | protected |