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    A* Pathfinding Project
    4.0.8
    
   The A* Pathfinding Project for Unity 3D 
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This is the complete list of members for AIBase, including all inherited members.
| ApplyGravity(float deltaTime) | AIBase | protected | 
| Awake() | AIBase | protectedvirtual | 
| CalculateDeltaToMoveThisFrame(Vector2 position, float distanceToEndOfPath, float deltaTime) | AIBase | protected | 
| centerOffset | AIBase | |
| ClampToNavmesh(Vector3 position) | AIBase | protectedvirtual | 
| controller | AIBase | protected | 
| FixedUpdate() | AIBase | protectedvirtual | 
| GizmoColorRaycast | AIBase | protectedstatic | 
| gravity | AIBase | |
| groundMask | AIBase | |
| Move(Vector3 position3D, Vector3 deltaPosition) | AIBase | protected | 
| movementPlane | AIBase | protected | 
| MovementUpdate(float deltaTime) | AIBase | protectedpure virtual | 
| OnDrawGizmos() | AIBase | protectedvirtual | 
| OnUpgradeSerializedData(int version) | VersionedMonoBehaviour | protectedvirtual | 
| RaycastPosition(Vector3 position, float lastElevation) | AIBase | protected | 
| rigid | AIBase | protected | 
| rigid2D | AIBase | protected | 
| RotateTowards(Vector2 direction, float maxDegrees) | AIBase | protectedvirtual | 
| rotationIn2D | AIBase | |
| rvoController | AIBase | protected | 
| seeker | AIBase | protected | 
| tr | AIBase | protected | 
| Update() | AIBase | protectedvirtual | 
| usingGravity | AIBase | protected | 
| velocity2D | AIBase | protected | 
| verticalVelocity | AIBase | protected |