Struct MovementSettings Extends IComponentData
    Public
    
    
    
    Public Variables
        
                debugFlags
        
    
                    
                    Flags for enabling debug rendering in the scene view.
                        Public
                    
                
        
                follower
        
    
                    
                    Additional movement settings.
                        Public
                    
                
        
                groundMask
        
    
                    
                    Layer mask to use for ground placement.
                        Public
                    
                
        
                isStopped
        
    
                    
                    Gets or sets if the agent should stop moving.
                        Public
                    
                
        
                positionSmoothing
        
    
                    
                    
                        Public
                    
                
        
                rotationSmoothing
        
    
                    
                    How much to smooth the visual rotation of the agent.
                        Public
                    
                
        
                stopDistance
        
    
                    
                    How far away from the destination should the agent aim to stop, in world units.
                        Public
                    
                Deprecated Members
        
                movementPlaneSource
        
    
                    
                    How to calculate which direction is "up" for the agent.
                        Public