Class MonoModifier Extends VersionedMonoBehaviour, IPathModifier
    Public
        Abstract
    
    Base class for path modifiers which can be attached to GameObjects.
See
Menubar -> Component -> Pathfinding -> Modifiers
Public Methods
        
                Apply
        
                (path)
    
                    
                    Called for each path that the Seeker calculates after the calculation has finished.
                        Public
                            Abstract
                    
                
        
                PreProcess
        
                (path)
    
                    
                    
                        Public
                    
                Public Variables
        
                Order
        
    
                    
                    Modifiers will be executed from lower order to higher order.
                        Public
                            Abstract
                    
                
        
                seeker
        
    
                    
                    
                        Public
                    
                Private/Protected Members
        
                Awake
        
                ()
    
                    
                    
                        Protected
                    
                
        
                OnDisable
        
                ()
    
                    
                    
                        Protected
                    
                
        
                OnUpgradeSerializedData
        
                (migrations, unityThread)
    
                    
                    Handle serialization backwards compatibility.
                        Protected
                    
                
        
                Reset
        
                ()
    
                    
                    Handle serialization backwards compatibility.
                        Protected
                    
                
        
                UpgradeSerializedData
        
                (isUnityThread)
    
                    
                    
                        Protected