Function AutoRepathPolicy.ShouldRecalculatePath
        
                ShouldRecalculatePath
        
                (float3 position, float radius, float3 destination, float time)
    
            
            True if the path should be recalculated according to the policy.
                Public
            
        bool ShouldRecalculatePath (
float3  |     position  |         The current position of the agent.  | 
                
float  |     radius  |         The radius of the agent. You may pass 0.0 if the agent doesn't have a radius.  | 
                
float3  |     destination  |         The goal of the agent right now  | 
                
float  |     time  |         The current time in seconds  | 
                
True if the path should be recalculated according to the policy.
The above parameters are relevant only if mode is Mode.Dynamic.