Function MovementUtilities.CalculateAccelerationToReachPoint
        
                CalculateAccelerationToReachPoint
        
                (Vector2 deltaPosition, Vector2 targetVelocity, Vector2 currentVelocity, float forwardsAcceleration, float rotationSpeed, float maxSpeed, Vector2 forwardsVector)
    
            
            Calculate an acceleration to move deltaPosition units and get there with approximately a velocity of targetVelocity.
                Public
                    Static
            
        Vector2 CalculateAccelerationToReachPoint (
deltaPosition  |         ||
targetVelocity  |         ||
currentVelocity  |         ||
float  |     forwardsAcceleration  |         |
float  |     rotationSpeed  |         |
float  |     maxSpeed  |         |
forwardsVector  |         
Calculate an acceleration to move deltaPosition units and get there with approximately a velocity of targetVelocity.