Function RecastNavmeshModifier.ResolveMeshSource
        
                ResolveMeshSource
        
                (out MeshFilter meshFilter, out Collider collider, out Collider2D collider2D)
    
            
            Resolves the geometry source that is to be used.
                Public
            
        void ResolveMeshSource (
out MeshFilter  |     meshFilter  |         |
out Collider  |     collider  |         |
out Collider2D  |     collider2D  |         
Resolves the geometry source that is to be used.
Will output either a MeshFilter, a Collider, or a 2D collider, never more than one. If all are null, then no geometry could be found.