Function RichFunnel.Update
        
                Update
        
                (Vector3 position, List<Vector3> buffer, int numCorners, out bool lastCorner, out bool requiresRepath)
    
            
            Find the next points to move towards and clamp the position to the navmesh.
                Public
            
        Vector3 Update (
position  |         The position of the agent.  | 
                |
List<Vector3>  |     buffer  |         Will be filled with up to numCorners points which are the next points in the path towards the target.  | 
                
int  |     numCorners  |         See buffer.  | 
                
out bool  |     lastCorner  |         True if the buffer contains the end point of the path.  | 
                
out bool  |     requiresRepath  |         True if nodes along the path have been destroyed and a path recalculation is necessary.  | 
                
Find the next points to move towards and clamp the position to the navmesh.
Return
The position of the agent clamped to make sure it is inside the navmesh.