Function JobBuildRegions.FloodRegion
        
                FloodRegion
        
                (int x, int z, int i, uint level, ushort r, CompactVoxelField field, NativeArray<ushort> distanceField, NativeArray<ushort> srcReg, NativeArray<ushort> srcDist, NativeArray<Int3> stack, NativeArray<int> flags, NativeArray<bool> closed)
    
            
            
                Public
                    Static
            
        bool FloodRegion (
int  |     x  |         |
int  |     z  |         |
int  |     i  |         |
uint  |     level  |         |
ushort  |     r  |         |
field  |         ||
NativeArray<ushort>  |     distanceField  |         |
NativeArray<ushort>  |     srcReg  |         |
NativeArray<ushort>  |     srcDist  |         |
NativeArray<Int3>  |     stack  |         |
NativeArray<int>  |     flags  |         |
NativeArray<bool>  |     closed  |