Function MecanimBridge.RotateTowards
        
                RotateTowards
        
                (Vector3 direction, float maxDegrees)
    
            
            Calculates a rotation closer to the desired direction.
                Protected
            
        Quaternion RotateTowards (
direction  |         Direction in the movement plane to rotate toward.  | 
                |
float  |     maxDegrees  |         Maximum number of degrees to rotate this frame.  | 
                
Calculates a rotation closer to the desired direction.
Return
The new rotation for the character