Function TriangleMeshNode.GetVertexArrayIndex
        
                GetVertexArrayIndex
        
                (int i)
    
            
            Return a number specifying an index in the source vertex array.
                Public
            
        int GetVertexArrayIndex (
int  |     i  |         
Return a number specifying an index in the source vertex array.
The vertex array can for example be contained in a recast tile, or be a navmesh graph, that is graph dependant. This is slower than GetVertexIndex, if you only need to compare vertices, use GetVertexIndex.