Struct ToPlaneMatrix
    Public
    
    A matrix wrapper which can be used to project points from world space to a movement plane.
In contrast to NativeMovementPlane, this is represented by a matrix instead of a quaternion. This means it is less space efficient (36 bytes instead of 16 bytes) but it is more performant when you need to do a lot of ToPlane conversions.
Public Methods
Public Variables
        
                matrix
        
    
                    
                    
                        Public
                            Readonly