Function ConstantPath.Construct
        
                Construct
        
                (Vector3 start, int maxGScore, OnPathDelegate callback=null)
    
            
            Constructs a ConstantPath starting from the specified point.
                Public
                    Static
            
        ConstantPath Construct (
start  |         From where the path will be started from (the closest node to that point will be used).  | 
                |
int  |     maxGScore  |         Searching will be stopped when a node has a G score (cost to reach the node) greater than this.  | 
                
callback=null  |         Will be called when the path has been calculated, leave as null if you use a Seeker component.  | 
                
Constructs a ConstantPath starting from the specified point.
Searching will be stopped when a node has a G score (cost to reach it) greater or equal to maxGScore in order words it will search all nodes with a cost to get there less than maxGScore.