Class MovementUtilities
    Public
    
    
    
    Public Static Methods
        
                CalculateAccelerationToReachPoint
        
                (deltaPosition, targetVelocity, currentVelocity, forwardsAcceleration, rotationSpeed, maxSpeed, forwardsVector)
    
                    
                    Calculate an acceleration to move deltaPosition units and get there with approximately a velocity of targetVelocity.
        
                ClampVelocity
        
                (velocity, maxSpeed, speedLimitFactor, slowWhenNotFacingTarget, preventMovingBackwards, forward)
    
                    
                    Clamps the velocity to the max speed and optionally the forwards direction.