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A* Pathfinding Project
4.1.10
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for RTSUnit, including all inherited members.
| ai | RTSUnit | private |
| ApplyDamage(float damage) | RTSUnit | |
| attackTarget | RTSUnit | private |
| Awake() | RTSUnit | private |
| deathEffect | RTSUnit | |
| detectionRange | RTSUnit | |
| Die() | RTSUnit | |
| health | RTSUnit | |
| lastDestination | RTSUnit | private |
| lastSeenAttackTarget | RTSUnit | private |
| maxHealth | RTSUnit | |
| movementMode | RTSUnit | private |
| mSelected | RTSUnit | private |
| OnDisable() | RTSUnit | private |
| OnEnable() | RTSUnit | private |
| onMakeActiveUnit | RTSUnit | |
| OnMakeActiveUnit(bool active) | RTSUnit | |
| radius | RTSUnit | |
| reachedDestination | RTSUnit | private |
| rvo | RTSUnit | private |
| sc2Avoidance | RTSUnit | private |
| selected | RTSUnit | |
| selectionIndicator | RTSUnit | |
| selectionIndicatorEnabled | RTSUnit | |
| SetDestination(Vector3 destination, MovementMode mode) | RTSUnit | |
| Start() | RTSUnit | private |
| team | RTSUnit | |
| Update() | RTSUnit | private |
| weapon | RTSUnit | private |