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A* Pathfinding Project
4.1.1
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for MeshNode, including all inherited members.
| AddConnection(GraphNode node, uint cost) | MeshNode | virtual |
| AddConnection(GraphNode node, uint cost, int shapeEdge) | MeshNode | |
| Area | GraphNode | |
| ClearConnections(bool alsoReverse) | MeshNode | virtual |
| ClosestPointOnNode(Vector3 p) | MeshNode | pure virtual |
| ClosestPointOnNodeXZ(Vector3 p) | MeshNode | pure virtual |
| connections | MeshNode | |
| ContainsConnection(GraphNode node) | MeshNode | virtual |
| ContainsPoint(Int3 point) | MeshNode | virtual |
| ContainsPoint(Vector3 point) | MeshNode | pure virtual |
| ContainsPointInGraphSpace(Int3 point) | MeshNode | pure virtual |
| DeserializeNode(GraphSerializationContext ctx) | GraphNode | virtual |
| DeserializeReferences(GraphSerializationContext ctx) | MeshNode | virtual |
| Destroy() | GraphNode | package |
| Destroyed | GraphNode | |
| Flags | GraphNode | |
| flags | GraphNode | protected |
| FloodFill(Stack< GraphNode > stack, uint region) | MeshNode | virtual |
| GetConnections(System.Action< GraphNode > action) | MeshNode | virtual |
| GetGizmoHashCode() | MeshNode | virtual |
| GetPortal(GraphNode other, List< Vector3 > left, List< Vector3 > right, bool backwards) | GraphNode | virtual |
| GetVertex(int i) | MeshNode | pure virtual |
| GetVertexCount() | MeshNode | pure virtual |
| GraphIndex | GraphNode | |
| GraphNode(AstarPath astar) | GraphNode | protected |
| MaxAreaIndex | GraphNode | |
| MaxGraphIndex | GraphNode | |
| MeshNode(AstarPath astar) | MeshNode | protected |
| NodeIndex | GraphNode | |
| Open(Path path, PathNode pathNode, PathHandler handler) | GraphNode | pure virtual |
| Penalty | GraphNode | |
| position | GraphNode | |
| RandomPointOnSurface() | GraphNode | virtual |
| RecalculateConnectionCosts() | GraphNode | virtual |
| RemoveConnection(GraphNode node) | MeshNode | virtual |
| SerializeNode(GraphSerializationContext ctx) | GraphNode | virtual |
| SerializeReferences(GraphSerializationContext ctx) | MeshNode | virtual |
| SurfaceArea() | GraphNode | virtual |
| Tag | GraphNode | |
| UpdateG(Path path, PathNode pathNode) | GraphNode | |
| UpdateRecursiveG(Path path, PathNode pathNode, PathHandler handler) | MeshNode | virtual |
| Walkable | GraphNode |