| active | NavGraph |  | 
  | CalculateTransform() | NavMeshGraph | virtual | 
  | CanUpdateAsync(GraphUpdateObject o) | NavMeshGraph | private | 
  | ClearTiles(int x, int z, int w, int d) | NavmeshBase | protected | 
  | ConnectTiles(NavmeshTile tile1, NavmeshTile tile2) | NavmeshBase | protected | 
  | ConnectTileWithNeighbours(NavmeshTile tile, bool onlyUnflagged=false) | NavmeshBase | protected | 
  | CountNodes() | NavGraph | virtual | 
  | CreateNodeConnections(TriangleMeshNode[] nodes) | NavmeshBase | protectedstatic | 
  | CreateNodes(int[] tris, int tileIndex, uint graphIndex) | NavmeshBase | protected | 
  | DeserializeExtraInfo(GraphSerializationContext ctx) | NavmeshBase | protectedvirtual | 
  | DeserializeSettingsCompatibility(GraphSerializationContext ctx) | NavMeshGraph | protectedvirtual | 
  | DestroyAllNodes() | NavGraph | protectedvirtual | 
  | drawGizmos | NavGraph |  | 
  | DrawUnwalkableNodes(float size) | NavGraph | protected | 
  | EndBatchTileUpdate() | NavmeshBase |  | 
  | exists | NavGraph | package | 
  | FillWithEmptyTiles() | NavmeshBase | protected | 
  | forcedBoundsSize | NavmeshBase |  | 
  | GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint) | NavmeshBase | virtual | 
  | Pathfinding::NavGraph.GetNearest(Vector3 position) | NavGraph |  | 
  | Pathfinding::NavGraph.GetNearest(Vector3 position, NNConstraint constraint) | NavGraph |  | 
  | GetNearestForce(Vector3 position, NNConstraint constraint) | NavmeshBase | virtual | 
  | GetNodes(System.Action< GraphNode > action) | NavmeshBase | virtual | 
  | Pathfinding::NavGraph.GetNodes(System.Func< GraphNode, bool > action) | NavGraph |  | 
  | GetTile(int x, int z) | NavmeshBase |  | 
  | GetTileBounds(IntRect rect) | NavmeshBase |  | 
  | GetTileBounds(int x, int z, int width=1, int depth=1) | NavmeshBase |  | 
  | GetTileBoundsInGraphSpace(IntRect rect) | NavmeshBase |  | 
  | GetTileBoundsInGraphSpace(int x, int z, int width=1, int depth=1) | NavmeshBase |  | 
  | GetTileCoordinates(int tileIndex, out int x, out int z) | NavmeshBase |  | 
  | GetTileCoordinates(Vector3 position) | NavmeshBase |  | 
  | GetTileIndex(int index) | NavmeshBase | static | 
  | GetTiles() | NavmeshBase |  | 
  | GetTouchingTiles(Bounds bounds) | NavmeshBase |  | 
  | GetTouchingTilesInGraphSpace(Rect rect) | NavmeshBase |  | 
  | GetTouchingTilesRound(Bounds bounds) | NavmeshBase |  | 
  | GetVertex(int index) | NavmeshBase |  | 
  | GetVertexArrayIndex(int index) | NavmeshBase |  | 
  | GetVertexInGraphSpace(int index) | NavmeshBase |  | 
  | graphIndex | NavGraph |  | 
  | guid | NavGraph |  | 
  | infoScreenOpen | NavGraph |  | 
  | initialPenalty | NavGraph |  | 
  | inverseMatrix | NavGraph |  | 
  | Linecast(Vector3 origin, Vector3 end) | NavmeshBase |  | 
  | Linecast(Vector3 origin, Vector3 end, GraphNode hint, out GraphHitInfo hit) | NavmeshBase |  | 
  | Linecast(Vector3 origin, Vector3 end, GraphNode hint) | NavmeshBase |  | 
  | Linecast(Vector3 origin, Vector3 end, GraphNode hint, out GraphHitInfo hit, List< GraphNode > trace) | NavmeshBase |  | 
  | Linecast(NavmeshBase graph, Vector3 origin, Vector3 end, GraphNode hint, out GraphHitInfo hit) | NavmeshBase | static | 
  | Linecast(NavmeshBase graph, Vector3 origin, Vector3 end, GraphNode hint, out GraphHitInfo hit, List< GraphNode > trace) | NavmeshBase | static | 
  | matrix | NavGraph |  | 
  | MaxTileConnectionEdgeDistance | NavMeshGraph | protected | 
  | name | NavGraph |  | 
  | nearestSearchOnlyXZ | NavmeshBase |  | 
  | NewEmptyTile(int x, int z) | NavmeshBase | protected | 
  | offset | NavMeshGraph |  | 
  | OnDestroy() | NavmeshBase | protectedvirtual | 
  | OnDrawGizmos(Pathfinding.Util.RetainedGizmos gizmos, bool drawNodes) | NavmeshBase |  | 
  | Pathfinding::NavGraph.OnDrawGizmos(RetainedGizmos gizmos, bool drawNodes) | NavGraph | virtual | 
  | OnRecalculatedTiles | NavmeshBase |  | 
  | open | NavGraph |  | 
  | PointOnNavmesh(Vector3 position, NNConstraint constraint) | NavmeshBase |  | 
  | PostDeserialization(GraphSerializationContext ctx) | NavmeshBase | protectedvirtual | 
  | recalculateNormals | NavMeshGraph |  | 
  | RecalculateNormals | NavMeshGraph | protected | 
  | RelocateNodes(Matrix4x4 deltaMatrix) | NavmeshBase | virtual | 
  | RelocateNodes(GraphTransform newTransform) | NavmeshBase |  | 
  | Pathfinding::NavGraph.RelocateNodes(Matrix4x4 oldMatrix, Matrix4x4 newMatrix) | NavGraph |  | 
  | RemoveConnectionsFromTile(NavmeshTile tile) | NavmeshBase | protected | 
  | RemoveConnectionsFromTo(NavmeshTile a, NavmeshTile b) | NavmeshBase | protected | 
  | ReplaceTile(int x, int z, Int3[] verts, int[] tris) | NavmeshBase |  | 
  | ReplaceTile(int x, int z, int w, int d, Int3[] verts, int[] tris) | NavmeshBase |  | 
  | rotation | NavMeshGraph |  | 
  | scale | NavMeshGraph |  | 
  | Scan() | NavGraph |  | 
  | ScanGraph() | NavGraph |  | 
  | ScanInternal(string objMeshPath) | NavMeshGraph |  | 
  | ScanInternal() | NavMeshGraph | protectedvirtual | 
  | SerializeExtraInfo(GraphSerializationContext ctx) | NavmeshBase | protectedvirtual | 
  | SetMatrix(Matrix4x4 m) | NavGraph |  | 
  | showMeshOutline | NavmeshBase |  | 
  | showMeshSurface | NavmeshBase |  | 
  | showNodeConnections | NavmeshBase |  | 
  | sourceMesh | NavMeshGraph |  | 
  | StartBatchTileUpdate() | NavmeshBase |  | 
  | TileIndexMask | NavmeshBase |  | 
  | TileIndexOffset | NavmeshBase |  | 
  | tiles | NavmeshBase | protected | 
  | TileWorldSizeX | NavMeshGraph |  | 
  | TileWorldSizeZ | NavMeshGraph |  | 
  | tileXCount | NavmeshBase |  | 
  | tileZCount | NavmeshBase |  | 
  | transform | NavmeshBase |  | 
  | UpdateArea(GraphUpdateObject o) | NavMeshGraph | private | 
  | UpdateArea(GraphUpdateObject o, INavmeshHolder graph) | NavMeshGraph | static | 
  | UpdateAreaInit(GraphUpdateObject o) | NavMeshGraph | private | 
  | UpdateAreaPost(GraphUpdateObject o) | NavMeshGraph | private | 
  | VertexIndexMask | NavmeshBase |  |