| active | AstarPath | static |
| AddWorkItem(System.Action callback) | AstarPath | |
| AddWorkItem(System.Action< IWorkItemContext > callback) | AstarPath | |
| AddWorkItem(AstarWorkItem item) | AstarPath | |
| astarData | AstarPath | |
| AstarDistribution enum name | AstarPath | |
| AstarPath() | AstarPath | private |
| Awake() | AstarPath | protectedvirtual |
| batchGraphUpdates | AstarPath | |
| BlockUntilCalculated(Path path) | AstarPath | static |
| BlockUntilPathQueueBlocked() | AstarPath | |
| Branch | AstarPath | static |
| CalculateThreadCount(ThreadCount count) | AstarPath | static |
| colorSettings | AstarPath | |
| data | AstarPath | |
| debugFloor | AstarPath | |
| debugMode | AstarPath | |
| debugPathData | AstarPath | |
| debugPathID | AstarPath | |
| debugRoof | AstarPath | |
| DelayedGraphUpdate() | AstarPath | private |
| DestroyNode(GraphNode node) | AstarPath | package |
| Distribution | AstarPath | static |
| EnsureValidFloodFill() | AstarPath | |
| euclideanEmbedding | AstarPath | |
| FindTagNames() | AstarPath | static |
| FloodFill(GraphNode seed) | AstarPath | |
| FloodFill(GraphNode seed, uint area) | AstarPath | |
| FloodFill() | AstarPath | |
| FlushGraphUpdates() | AstarPath | |
| FlushThreadSafeCallbacks() | AstarPath | |
| FlushWorkItems() | AstarPath | |
| FlushWorkItems(bool unblockOnComplete, bool block) | AstarPath | |
| fullGetNearestSearch | AstarPath | |
| GetNearest(Vector3 position) | AstarPath | |
| GetNearest(Vector3 position, NNConstraint constraint) | AstarPath | |
| GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint) | AstarPath | |
| GetNearest(Ray ray) | AstarPath | |
| GetNewNodeIndex() | AstarPath | package |
| GetNextPathID() | AstarPath | package |
| GetTagNames() | AstarPath | |
| gizmos | AstarPath | private |
| graphs | AstarPath | |
| graphTypes | AstarPath | |
| graphUpdateBatchingInterval | AstarPath | |
| graphUpdateRoutineRunning | AstarPath | private |
| graphUpdates | AstarPath | private |
| graphUpdatesWorkItemAdded | AstarPath | private |
| heuristic | AstarPath | |
| heuristicScale | AstarPath | |
| inGameDebugPath | AstarPath | private |
| InitializeAstarData() | AstarPath | private |
| InitializeNode(GraphNode node) | AstarPath | package |
| InitializePathProcessor() | AstarPath | private |
| InitializeProfiler() | AstarPath | private |
| IsAnyGraphUpdateInProgress | AstarPath | |
| IsAnyGraphUpdateQueued | AstarPath | |
| IsAnyGraphUpdatesQueued | AstarPath | |
| IsAnyWorkItemInProgress | AstarPath | |
| IsInsideWorkItem | AstarPath | package |
| isScanning | AstarPath | |
| isScanningBacking | AstarPath | private |
| IsUsingMultithreading | AstarPath | |
| lastGraphUpdate | AstarPath | private |
| lastScanTime | AstarPath | |
| limitGraphUpdates | AstarPath | |
| logPathResults | AstarPath | |
| LogPathResults(Path path) | AstarPath | private |
| manualDebugFloorRoof | AstarPath | |
| maxFrameTime | AstarPath | |
| maxGraphUpdateFreq | AstarPath | |
| maxNearestNodeDistance | AstarPath | |
| maxNearestNodeDistanceSqr | AstarPath | |
| minAreaSize | AstarPath | |
| nextFreePathID | AstarPath | private |
| NumParallelThreads | AstarPath | |
| On65KOverflow | AstarPath | static |
| OnApplicationQuit() | AstarPath | private |
| OnAwakeSettings | AstarPath | static |
| OnDestroy() | AstarPath | private |
| OnDisable() | AstarPath | private |
| OnDrawGizmos() | AstarPath | private |
| OnGraphPostScan | AstarPath | static |
| OnGraphPreScan | AstarPath | static |
| OnGraphsUpdated | AstarPath | static |
| OnGraphsWillBeUpdated | AstarPath | |
| OnGraphsWillBeUpdated2 | AstarPath | |
| OnGUI() | AstarPath | private |
| OnLatePostScan | AstarPath | static |
| OnPathPostSearch | AstarPath | static |
| OnPathPreSearch | AstarPath | static |
| OnPostScan | AstarPath | static |
| OnPreScan | AstarPath | static |
| OnUpgradeSerializedData(int version, bool unityThread) | VersionedMonoBehaviour | protectedvirtual |
| pathProcessor | AstarPath | private |
| pathReturnQueue | AstarPath | package |
| PausePathfinding() | AstarPath | |
| PausePathfindingSoon() | AstarPath | private |
| PerformBlockingActions(bool force=false) | AstarPath | private |
| prioritizeGraphs | AstarPath | |
| prioritizeGraphsLimit | AstarPath | |
| QueueGraphUpdates() | AstarPath | |
| QueueWorkItemFloodFill() | AstarPath | |
| RecalculateDebugLimits() | AstarPath | private |
| RegisterSafeUpdate(System.Action callback, bool threadSafe) | AstarPath | static |
| RegisterSafeUpdate(System.Action callback) | AstarPath | static |
| Scan(NavGraph graphToScan) | AstarPath | |
| Scan(NavGraph[] graphsToScan=null) | AstarPath | |
| ScanAsync(NavGraph graphToScan) | AstarPath | |
| ScanAsync(NavGraph[] graphsToScan=null) | AstarPath | |
| ScanGraph(NavGraph graph) | AstarPath | private |
| ScanLoop(OnScanStatus statusCallback) | AstarPath | |
| scanOnStartup | AstarPath | |
| showGraphs | AstarPath | |
| showNavGraphs | AstarPath | |
| showSearchTree | AstarPath | |
| showUnwalkableNodes | AstarPath | |
| StartPath(Path path, bool pushToFront=false) | AstarPath | static |
| tagNames | AstarPath | protected |
| threadCount | AstarPath | |
| unwalkableNodeDebugSize | AstarPath | |
| Update() | AstarPath | private |
| UpdateGraphs(Bounds bounds, float delay) | AstarPath | |
| UpdateGraphs(GraphUpdateObject ob, float delay) | AstarPath | |
| UpdateGraphs(Bounds bounds) | AstarPath | |
| UpdateGraphs(GraphUpdateObject ob) | AstarPath | |
| UpdateGraphsInternal(GraphUpdateObject ob, float delay) | AstarPath | private |
| VerifyIntegrity() | AstarPath | package |
| Version | AstarPath | static |
| WaitForPath(Path path) | AstarPath | static |
| waitForPathDepth | AstarPath | privatestatic |
| workItemLock | AstarPath | private |
| workItems | AstarPath | private |