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A* Pathfinding Project
4.1.9
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for CooperativePathHandler, including all inherited members.
| ClearPathIDs() | PathHandler | |
| CooperativePathHandler(int threadID, int totalThreadCount, int temporalDepth) | CooperativePathHandler | |
| DebugStringBuilder | PathHandler | |
| DestroyNode(GraphNode node) | CooperativePathHandler | virtual |
| GetAllPathNodes(GraphNode node, System.Action< PathNode > action) | CooperativePathHandler | virtual |
| GetPathNode(int nodeIndex) | CooperativePathHandler | virtual |
| GetPathNode(GraphNode node) | CooperativePathHandler | virtual |
| GetPathNode(int nodeIndex, int t) | CooperativePathHandler | |
| GetPathNode(GraphNode node, int t) | CooperativePathHandler | |
| heap | PathHandler | |
| InitializeForPath(Path p) | PathHandler | |
| InitializeNode(GraphNode node) | CooperativePathHandler | virtual |
| nodes | PathHandler | |
| PathHandler(int threadID, int totalThreadCount) | PathHandler | |
| PathID | PathHandler | |
| temporalDepth | CooperativePathHandler | |
| threadID | PathHandler | |
| totalThreadCount | PathHandler |