Struct JobHorizonAvoidancePhase2 Extends IJobParallelForBatched
    Public
    
    Inspired by StarCraft 2's avoidance of locked units.
Public Methods
        
                Execute
        
                (startIndex, count)
    
                    
                    
                        Public
                    
                Public Variables
        
                allowBoundsChecks
        
    
                    
                    
                        Public
                    
                
        
                desiredTargetPointInVelocitySpace
        
    
                    
                    
                        Public
                    
                
        
                desiredVelocity
        
    
                    
                    
                        Public
                    
                
        
                horizonAgentData
        
    
                    
                    
                        Public
                    
                
        
                movementPlane
        
    
                    
                    
                        Public
                    
                
        
                neighbours
        
    
                    
                    
                        Public