| active | AstarPath | static | 
  | AddWorkItem(System.Action callback) | AstarPath |  | 
  | AddWorkItem(System.Action< IWorkItemContext > callback) | AstarPath |  | 
  | AddWorkItem(AstarWorkItem item) | AstarPath |  | 
  | AllocateNodes< T >(T[] result, int count, System.Func< T > createNode) | AstarPath |  | 
  | astarData | AstarPath |  | 
  | AstarDistribution enum name | AstarPath |  | 
  | AstarPath() | AstarPath | private | 
  | Awake() | AstarPath | protectedvirtual | 
  | batchGraphUpdates | AstarPath |  | 
  | BlockUntilCalculated(Path path) | AstarPath | static | 
  | BlockUntilPathQueueBlocked() | AstarPath |  | 
  | Branch | AstarPath | static | 
  | CalculateThreadCount(ThreadCount count) | AstarPath | static | 
  | colorSettings | AstarPath |  | 
  | data | AstarPath |  | 
  | debugFloor | AstarPath |  | 
  | debugMode | AstarPath |  | 
  | debugPathData | AstarPath |  | 
  | debugPathID | AstarPath |  | 
  | debugRoof | AstarPath |  | 
  | DelayedGraphUpdate() | AstarPath | private | 
  | DestroyNode(GraphNode node) | AstarPath | package | 
  | Distribution | AstarPath | static | 
  | EnsureValidFloodFill() | AstarPath |  | 
  | euclideanEmbedding | AstarPath |  | 
  | FindAstarPath() | AstarPath | static | 
  | FindTagNames() | AstarPath | static | 
  | FloodFill(GraphNode seed) | AstarPath |  | 
  | FloodFill(GraphNode seed, uint area) | AstarPath |  | 
  | FloodFill() | AstarPath |  | 
  | FlushGraphUpdates() | AstarPath |  | 
  | FlushThreadSafeCallbacks() | AstarPath |  | 
  | FlushWorkItems() | AstarPath |  | 
  | FlushWorkItems(bool unblockOnComplete, bool block) | AstarPath |  | 
  | fullGetNearestSearch | AstarPath |  | 
  | GetNearest(Vector3 position) | AstarPath |  | 
  | GetNearest(Vector3 position, NNConstraint constraint) | AstarPath |  | 
  | GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint) | AstarPath |  | 
  | GetNearest(Ray ray) | AstarPath |  | 
  | GetNewNodeIndex() | AstarPath | package | 
  | GetNextPathID() | AstarPath | package | 
  | GetTagNames() | AstarPath |  | 
  | gizmos | AstarPath | private | 
  | graphs | AstarPath |  | 
  | graphTypes | AstarPath |  | 
  | graphUpdateBatchingInterval | AstarPath |  | 
  | graphUpdateRoutineRunning | AstarPath | private | 
  | graphUpdates | AstarPath | private | 
  | graphUpdatesWorkItemAdded | AstarPath | private | 
  | heuristic | AstarPath |  | 
  | heuristicScale | AstarPath |  | 
  | hierarchicalGraph | AstarPath | package | 
  | inGameDebugPath | AstarPath | private | 
  | InitializeAstarData() | AstarPath | private | 
  | InitializeNode(GraphNode node) | AstarPath | package | 
  | InitializePathProcessor() | AstarPath | private | 
  | InitializeProfiler() | AstarPath | private | 
  | IsAnyGraphUpdateInProgress | AstarPath |  | 
  | IsAnyGraphUpdateQueued | AstarPath |  | 
  | IsAnyGraphUpdatesQueued | AstarPath |  | 
  | IsAnyWorkItemInProgress | AstarPath |  | 
  | IsInsideWorkItem | AstarPath | package | 
  | isScanning | AstarPath |  | 
  | isScanningBacking | AstarPath | private | 
  | IsUsingMultithreading | AstarPath |  | 
  | lastGraphUpdate | AstarPath | private | 
  | lastScanTime | AstarPath |  | 
  | limitGraphUpdates | AstarPath |  | 
  | logPathResults | AstarPath |  | 
  | LogPathResults(Path path) | AstarPath | private | 
  | manualDebugFloorRoof | AstarPath |  | 
  | maxFrameTime | AstarPath |  | 
  | maxGraphUpdateFreq | AstarPath |  | 
  | maxNearestNodeDistance | AstarPath |  | 
  | maxNearestNodeDistanceSqr | AstarPath |  | 
  | navmeshUpdates | AstarPath |  | 
  | nextFreePathID | AstarPath | private | 
  | NNConstraintNone | AstarPath | privatestatic | 
  | NumParallelThreads | AstarPath |  | 
  | On65KOverflow | AstarPath | static | 
  | OnAwakeSettings | AstarPath | static | 
  | OnDestroy() | AstarPath | private | 
  | OnDisable() | AstarPath | private | 
  | OnDrawGizmos() | AstarPath | private | 
  | OnGraphPostScan | AstarPath | static | 
  | OnGraphPreScan | AstarPath | static | 
  | OnGraphsUpdated | AstarPath | static | 
  | OnGraphsWillBeUpdated | AstarPath |  | 
  | OnGraphsWillBeUpdated2 | AstarPath |  | 
  | OnGUI() | AstarPath | private | 
  | OnLatePostScan | AstarPath | static | 
  | OnPathPostSearch | AstarPath | static | 
  | OnPathPreSearch | AstarPath | static | 
  | OnPostScan | AstarPath | static | 
  | OnPreScan | AstarPath | static | 
  | OnUpgradeSerializedData(int version, bool unityThread) | VersionedMonoBehaviour | protectedvirtual | 
  | pathProcessor | AstarPath | private | 
  | pathReturnQueue | AstarPath | package | 
  | PausePathfinding() | AstarPath |  | 
  | PausePathfindingSoon() | AstarPath | private | 
  | PerformBlockingActions(bool force=false) | AstarPath | private | 
  | prioritizeGraphs | AstarPath |  | 
  | prioritizeGraphsLimit | AstarPath |  | 
  | QueueGraphUpdates() | AstarPath |  | 
  | QueueWorkItemFloodFill() | AstarPath |  | 
  | RecalculateDebugLimits() | AstarPath | private | 
  | RegisterSafeUpdate(System.Action callback) | AstarPath | static | 
  | Reset() | VersionedMonoBehaviour | protectedvirtual | 
  | Scan(NavGraph graphToScan) | AstarPath |  | 
  | Scan(NavGraph[] graphsToScan=null) | AstarPath |  | 
  | ScanAsync(NavGraph graphToScan) | AstarPath |  | 
  | ScanAsync(NavGraph[] graphsToScan=null) | AstarPath |  | 
  | ScanGraph(NavGraph graph, bool async) | AstarPath | private | 
  | ScanInternal(NavGraph[] graphsToScan, bool async) | AstarPath | private | 
  | scanOnStartup | AstarPath |  | 
  | showGraphs | AstarPath |  | 
  | showNavGraphs | AstarPath |  | 
  | showSearchTree | AstarPath |  | 
  | showUnwalkableNodes | AstarPath |  | 
  | StartPath(Path path, bool pushToFront=false) | AstarPath | static | 
  | tagNames | AstarPath | protected | 
  | threadCount | AstarPath |  | 
  | unwalkableNodeDebugSize | AstarPath |  | 
  | Update() | AstarPath | private | 
  | UpdateGraphs(Bounds bounds, float delay) | AstarPath |  | 
  | UpdateGraphs(GraphUpdateObject ob, float delay) | AstarPath |  | 
  | UpdateGraphs(Bounds bounds) | AstarPath |  | 
  | UpdateGraphs(GraphUpdateObject ob) | AstarPath |  | 
  | UpdateGraphsInternal(GraphUpdateObject ob, float delay) | AstarPath | private | 
  | VerifyIntegrity() | AstarPath | package | 
  | Version | AstarPath | static | 
  | WaitForPath(Path path) | AstarPath | static | 
  | waitForPathDepth | AstarPath | privatestatic | 
  | workItemLock | AstarPath | private | 
  | workItems | AstarPath | private |