Struct TileBuilder
    Public
    
    Settings for building tile meshes in a recast graph.
Inner Types
Public Methods
        
                CollectMeshes
        
                (bounds)
    
                    
                    
                        Public
                    
                
        
                GetWorldSpaceBounds
        
                (xzPadding=0)
    
                    
                    Get the world space bounds for all tiles, including an optional (graph space) padding around the tiles in the x and z axis.
                        Public
                    
                
        
                PutMeshesIntoTileBuckets
        
                (meshCollection, tileBuckets)
    
                    
                    Creates a list for every tile and adds every mesh that touches a tile to the corresponding list.
                        Public
                    
                
        
                Schedule
        
                (arena)
    
                    
                    
                        Public
                    
                
        
                TileBuilder
        
                (graph, tileLayout, tileRect)
    
                    
                    
                        Public
                    
                Public Variables
        
                TileBorderSizeInVoxels
        
    
                    
                    Number of extra voxels on each side of a tile to ensure accurate navmeshes near the tile border.
                        Public
                    
                
        
                TileBorderSizeInWorldUnits
        
    
                    
                    
                        Public
                    
                
        
                backgroundTraversability
        
    
                    
                    
                        Public
                    
                
        
                characterRadiusInVoxels
        
    
                    
                    
                        Public
                    
                
        
                colliderRasterizeDetail
        
    
                    
                    
                        Public
                    
                
        
                contourMaxError
        
    
                    
                    
                        Public
                    
                
        
                dimensionMode
        
    
                    
                    
                        Public
                    
                
        
                mask
        
    
                    
                    
                        Public
                    
                
        
                maxEdgeLength
        
    
                    
                    
                        Public
                    
                
        
                maxSlope
        
    
                    
                    
                        Public
                    
                
        
                minRegionSize
        
    
                    
                    
                        Public
                    
                
        
                rasterizeColliders
        
    
                    
                    
                        Public
                    
                
        
                rasterizeMeshes
        
    
                    
                    
                        Public
                    
                
        
                rasterizeTerrain
        
    
                    
                    
                        Public
                    
                
        
                rasterizeTrees
        
    
                    
                    
                        Public
                    
                
        
                relevantGraphSurfaceMode
        
    
                    
                    
                        Public
                    
                
        
                scene
        
    
                    
                    
                        Public
                    
                
        
                tagMask
        
    
                    
                    
                        Public
                    
                
        
                terrainSampleSize
        
    
                    
                    
                        Public
                    
                
        
                tileBorderSizeInVoxels
        
    
                    
                    
                        Public
                    
                
        
                tileLayout
        
    
                    
                    
                        Public
                    
                
        
                tileRect
        
    
                    
                    
                        Public
                    
                
        
                walkableClimb
        
    
                    
                    
                        Public
                    
                
        
                walkableHeight
        
    
                    
                    
                        Public