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A* Pathfinding Project
4.3.8
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for NavmeshAdd, including all inherited members.
| AddEnableCallback(System.Action< NavmeshClipper > onEnable, System.Action< NavmeshClipper > onDisable) | NavmeshClipper | static |
| allEnabled | NavmeshClipper | static |
| Awake() | NavmeshAdd | protectedvirtual |
| center | NavmeshAdd | |
| Center | NavmeshAdd | |
| ForceUpdate() | NavmeshAdd | virtual |
| GetBounds(Pathfinding.Util.GraphTransform inverseTransform) | NavmeshAdd | packagevirtual |
| GetMesh(ref Int3[] vbuffer, out int[] tbuffer, Pathfinding.Util.GraphTransform inverseTransform=null) | NavmeshAdd | |
| GizmoColor | NavmeshAdd | static |
| mesh | NavmeshAdd | |
| meshScale | NavmeshAdd | |
| MeshType enum name | NavmeshAdd | |
| NotifyUpdated(Pathfinding.Util.GridLookup< NavmeshClipper >.Root previousState) | NavmeshAdd | packagevirtual |
| OnDisable() | NavmeshClipper | protectedvirtual |
| OnEnable() | NavmeshClipper | protectedvirtual |
| OnUpgradeSerializedData(int version, bool unityThread) | VersionedMonoBehaviour | protectedvirtual |
| RebuildMesh() | NavmeshAdd | |
| rectangleSize | NavmeshAdd | |
| RemoveEnableCallback(System.Action< NavmeshClipper > onEnable, System.Action< NavmeshClipper > onDisable) | NavmeshClipper | static |
| RequiresUpdate(Pathfinding.Util.GridLookup< NavmeshClipper >.Root previousState) | NavmeshAdd | virtual |
| Reset() | VersionedMonoBehaviour | protectedvirtual |
| tr | NavmeshAdd | protected |
| tris | NavmeshAdd | private |
| type | NavmeshAdd | |
| updateDistance | NavmeshAdd | |
| updateRotationDistance | NavmeshAdd | |
| useRotationAndScale | NavmeshAdd | |
| verts | NavmeshAdd | private |