Function NavmeshBase.ConnectTiles
        
                ConnectTiles
        
                (NavmeshTile tile1, NavmeshTile tile2, float tileWorldSizeX, float tileWorldSizeZ, float maxTileConnectionEdgeDistance)
    
            
            Generate connections between the two tiles.
                Internal
                    Static
            
        void ConnectTiles (
tile1  |         ||
tile2  |         ||
float  |     tileWorldSizeX  |         |
float  |     tileWorldSizeZ  |         |
float  |     maxTileConnectionEdgeDistance  |         
Generate connections between the two tiles.
The tiles must be adjacent.