Function RecastMeshGatherer.CalculateBounds
        
                CalculateBounds
        
                (refUnsafeSpan<float3> vertices, ref float4x4 localToWorldMatrix, out Bounds bounds)
    
            
            
                Private
                    Static
            
        void CalculateBounds (
refUnsafeSpan<float3>  |     vertices  |         |
ref float4x4  |     localToWorldMatrix  |         |
out Bounds  |     bounds  |