Function JobConnectTiles.ScheduleBatch
        
                ScheduleBatch
        
                (System.Runtime.InteropServices.GCHandle tilesHandle, JobHandle dependency, IntRect tileRect, Vector2 tileWorldSize, float maxTileConnectionEdgeDistance)
    
            
            Schedule jobs to connect all the given tiles with each other while exploiting as much parallelism as possible.
                Public
                    Static
            
        JobHandle ScheduleBatch (
tilesHandle  |         ||
JobHandle  |     dependency  |         |
tileRect  |         ||
tileWorldSize  |         ||
float  |     maxTileConnectionEdgeDistance  |         
Schedule jobs to connect all the given tiles with each other while exploiting as much parallelism as possible.
tilesHandle should be a GCHandle referring to a NavmeshTile[] array of size tileRect.Width*tileRect.Height.