Function MeshUtility.MakeTrianglesClockwise
        
                MakeTrianglesClockwise
        
                (refUnsafeSpan<Int3> vertices, refUnsafeSpan<int> triangles)
    
            
            Flips triangles such that they are all clockwise in graph space.
                Public
                    Static
            
        void MakeTrianglesClockwise (
refUnsafeSpan<Int3>  |     vertices  |         |
refUnsafeSpan<int>  |     triangles  |         
Flips triangles such that they are all clockwise in graph space.
The triangles may not be clockwise in world space since the graphs can be rotated.
The triangles array will be modified in-place.