Class OffMeshLinks
    Public
    
    Manager for off-mesh links.
This manager tracks all active off-mesh links in the scene and recalculates them when needed. If an off-mesh link is activated, a LinkGraph will also be added to the graph list to store the special nodes necessary for the links to work.
Whenever a graph update happens, the DirtyBounds method should be called with the bounds of the updated area. This will cause the links touching that bounding box to be recalculated at the end of the graph update step.
Typically you will not need to interact with this class yourself, instead you can use the pre-built components like NodeLink2.
Inner Types
Public Methods
Public Enums
        
                Directionality
        
    
                    
                    Determines how a link is connected in the graph.
                        Public
                    
                
        
                OffMeshLinkStatus
        
    
                    
                    
                        Public
                    
                Private/Protected Members
        
                astar
        
    
                    
                    
                        Private
                    
                
        
                pendingAdd
        
    
                    
                    
                        Private
                    
                
        
                tree
        
    
                    
                    
                        Private
                    
                
        
                updateScheduled
        
    
                    
                    
                        Private