Function JobMoveAgent.ResolveRotation
        
                ResolveRotation
        
                (quaternion rotation, refMovementState state, inResolvedMovement resolvedMovement, inMovementSettings movementSettings, inAgentMovementPlane movementPlane, float dt)
    
            
            Calculates the final rotation for the agent on this simulation step, based on the ResolvedMovement component.
                Public
                    Static
            
        quaternion ResolveRotation (
quaternion  |     rotation  |         |
state  |         ||
resolvedMovement  |         ||
movementSettings  |         ||
movementPlane  |         ||
float  |     dt  |         
Calculates the final rotation for the agent on this simulation step, based on the ResolvedMovement component.