Function RecastMeshGatherer.ConvertTreesToMeshes
        
                ConvertTreesToMeshes
        
                (refUnsafeSpan<TreeInstance> treeInstances, ref float3 terrainPos, ref float3 terrainSize, refUnsafeSpan<TreeInfo> treeInfos, ref UnsafeList<GatheredMesh> allSubmeshes, ref Bounds graphBounds, ref UnsafeList<GatheredMesh> meshes)
    
            
            
                Private
                    Static
            
        void ConvertTreesToMeshes (
treeInstances  |         ||
ref float3  |     terrainPos  |         |
ref float3  |     terrainSize  |         |
refUnsafeSpan<TreeInfo>  |     treeInfos  |         |
ref UnsafeList<GatheredMesh>  |     allSubmeshes  |         |
ref Bounds  |     graphBounds  |         |
ref UnsafeList<GatheredMesh>  |     meshes  |