Lightning fast pathfinding for Unity3D. Whether you write a TD, RTS, FPS or RPG game, this package is for you. With heavily optimized algorithms and a large feature set but yet simple to use, you will be able to make those bots a bit smarter in no time.
Uses the ALINE package to render high quality anti-aliased gizmos for components and for visualizing the graphs in the scene view.
Navmesh cutting is used on Recast graphs (automatically generated navmeshes) to provide fast graph updates with high precision even in very large worlds.
Watch a video to see what it's all about!
Package full of goodness!
Pathfinding has always been a bit tricky to get right. But you can stop those thougts right now. This package has got you set up in no time. It can look daunting in the beginning, but it's really simple. So if you are serious about your game, and want a solid solution, then look no further. Besides, the cost of developing such a capable solution will be substantially higher than just getting this package.Aheydeck
Not only does the software deliver, but it is well designed, has an intuitive UI and the website has comprehensive How To's, Tutorials and documentation. Well done!Micky Duncan
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And it uses the A* Pathfinding Project!
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