Class TurnBasedManager Extends VersionedMonoBehaviour

Public

Helper script in the example scene 'Turn Based'.

Public Variables

layerMask
Public
movementSpeed
Public
nodePrefab
Public
state
Public

Public Enums

State
Public

Private/Protected Members

Awake ()
Protected
DestroyPossibleMoves ()

[MoveAlongPath]

Private
GeneratePossibleMoves (unit)

[GeneratePossibleMoves]

Private
GetByRay<T> (ray)
Private
HandleButtonUnderRay (ray)
Private
MoveAlongPath (unit, path, speed)

[MoveAlongPath]

Private Static
MoveToNode (unit, node)
Private
OnUpgradeSerializedData (migrations, unityThread)

Handle serialization backwards compatibility.

Protected
Reset ()

Handle serialization backwards compatibility.

Protected
Select (unit)
Private
Update ()
Private
UpgradeSerializedData (isUnityThread)
Protected
eventSystem
Private
possibleMoves
Private
selected
Private