- A* Pro Feature:
 - This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here 
  
 More...
 - A* Pro Feature:
 - This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here 
  
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| void  | ExportToFile (RecastGraph target) | 
|   | Exports the INavmesh graph to a .obj file.  
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| override void  | OnDestroy () | 
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| override void  | OnDisable () | 
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| override void  | OnDrawGizmos () | 
|   | Override to implement scene Gizmos drawing for the graph editor.  
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| override void  | OnEnable () | 
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| override void  | OnInspectorGUI (NavGraph target) | 
|   | Override to implement graph inspectors.  
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| override void  | OnSceneGUI (NavGraph target) | 
|   | Override to implement scene GUI drawing for the graph.  
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| void  | UpdateDebugMesh (AstarPath astar) | 
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| bool  | AutoScan () | 
|   | Called by editor scripts to rescan the graphs e.g when the user moved a graph.  
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| void  | DrawCollisionEditor (GraphCollision collision) | 
|   | Draws the inspector for a GraphCollision class .  
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| bool  | FixLabel (string label, string buttonLabel="Fix", int buttonWidth=40) | 
|   | Draws a small help box with a 'Fix' button to the right.  
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| void  | HelpBox (string label) | 
|   | Draws a small help box.  
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| Object  | ObjectField (string label, Object obj, System.Type objType, bool allowSceneObjects) | 
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| Object  | ObjectField (GUIContent label, Object obj, System.Type objType, bool allowSceneObjects) | 
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| void  | OnBaseInspectorGUI (NavGraph target) | 
|   | Draws common graph settings.  
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| void  | Separator () | 
|   | Draws a thin separator line.  
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| bool  | ToggleGroup (string label, bool value) | 
|   | Draws a toggle with a bold label to the right.  
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| bool  | ToggleGroup (GUIContent label, bool value) | 
|   | Draws a toggle with a bold label to the right.  
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| static void  | DrawWireCube (Vector3 center, Vector3 size) | 
|   | Draws a wire cube using handles.  
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Exports the INavmesh graph to a .obj file. 
 
 
  
  
      
        
          | override void OnDestroy  | 
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          | override void OnDisable  | 
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          | override void OnDrawGizmos  | 
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Override to implement scene Gizmos drawing for the graph editor. 
Reimplemented from GraphEditor.
 
 
  
  
      
        
          | override void OnEnable  | 
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          | override void OnInspectorGUI  | 
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          NavGraph  | 
          target | ) | 
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Override to implement graph inspectors. 
Reimplemented from GraphEditor.
 
 
  
  
      
        
          | override void OnSceneGUI  | 
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          NavGraph  | 
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Override to implement scene GUI drawing for the graph. 
Reimplemented from GraphEditor.
 
 
Material to use for navmeshes in the editor. 
 
 
  
  
      
        
          | bool tagMaskFoldout = false | 
         
       
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The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Editor/GraphEditors/RecastGraphEditor.cs