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A* Pathfinding Project
3.6
The A* Pathfinding Project for Unity 3D
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A class for holding a user placed connection. More...
A class for holding a user placed connection.
Public Attributes | |
| bool | doOverrideCost = false |
| bool | doOverridePenalty = false |
| bool | doOverrideWalkability = true |
| bool | enable = true |
| bool | oneWay = false |
| int | overrideCost = 0 |
| uint | overridePenalty = 0 |
| Vector3 | p1 |
| Vector3 | p2 |
| ConnectionType | type |
| float | width = 0 |
| bool doOverrideCost = false |
| bool doOverridePenalty = false |
| bool doOverrideWalkability = true |
| bool enable = true |
| bool oneWay = false |
| int overrideCost = 0 |
| uint overridePenalty = 0 |
| Vector3 p1 |
| Vector3 p2 |
| ConnectionType type |
| float width = 0 |