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A* Pathfinding Project
3.6
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
| ProceduralTile (ProceduralWorld world, int x, int z) | |
| void | Destroy () |
| void | ForceFinish () |
| IEnumerator | Generate () |
Properties | |
| bool | destroyed [get, set] |
Private Member Functions | |
| IEnumerator | InternalGenerate () |
| Vector3 | RandomInside () |
| Vector3 | RandomInside (float px, float pz) |
| Quaternion | RandomYRot () |
Private Attributes | |
| IEnumerator | ie |
| System.Random | rnd |
| Transform | root |
| bool | staticBatching |
| ProceduralWorld | world |
| int | x |
| int | z |
| ProceduralTile | ( | ProceduralWorld | world, |
| int | x, | ||
| int | z | ||
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| void Destroy | ( | ) |
| void ForceFinish | ( | ) |
| IEnumerator Generate | ( | ) |
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