A* Pathfinding Project  3.7.4
The A* Pathfinding Project for Unity 3D
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GraphEditor Class Reference

Public Member Functions

bool AutoScan ()
 Called by editor scripts to rescan the graphs e.g when the user moved a graph.
 
bool FixLabel (string label, string buttonLabel="Fix", int buttonWidth=40)
 Draws a small help box with a 'Fix' button to the right.
 
void HelpBox (string label)
 Draws a small help box.
 
Object ObjectField (string label, Object obj, System.Type objType, bool allowSceneObjects)
 
Object ObjectField (GUIContent label, Object obj, System.Type objType, bool allowSceneObjects)
 
void OnBaseInspectorGUI (NavGraph target)
 Draws common graph settings.
 
virtual void OnDestroy ()
 
virtual void OnDisable ()
 
virtual void OnDrawGizmos ()
 Override to implement scene Gizmos drawing for the graph editor.
 
virtual void OnEnable ()
 
virtual void OnInspectorGUI (NavGraph target)
 Override to implement graph inspectors.
 
virtual void OnSceneGUI (NavGraph target)
 Override to implement scene GUI drawing for the graph.
 
void Separator ()
 Draws a thin separator line.
 
bool ToggleGroup (string label, bool value)
 Draws a toggle with a bold label to the right.
 
bool ToggleGroup (GUIContent label, bool value)
 Draws a toggle with a bold label to the right.
 

Static Public Member Functions

static void DrawWireCube (Vector3 center, Vector3 size)
 Draws a wire cube using handles.
 

Public Attributes

AstarPathEditor editor
 
- Public Attributes inherited from GraphEditorBase
NavGraph target
 NavGraph this editor is exposing.
 

Member Function Documentation

bool AutoScan ( )

Called by editor scripts to rescan the graphs e.g when the user moved a graph.

Will only scan graphs if not playing and time to scan last graph was less than some constant (to avoid lag with large graphs)

static void DrawWireCube ( Vector3  center,
Vector3  size 
)
static

Draws a wire cube using handles.

bool FixLabel ( string  label,
string  buttonLabel = "Fix",
int  buttonWidth = 40 
)

Draws a small help box with a 'Fix' button to the right.

Returns
Boolean - Returns true if the button was clicked
void HelpBox ( string  label)

Draws a small help box.

Works with EditorGUI.indentLevel

Object ObjectField ( string  label,
Object  obj,
System.Type  objType,
bool  allowSceneObjects 
)
Object ObjectField ( GUIContent  label,
Object  obj,
System.Type  objType,
bool  allowSceneObjects 
)
void OnBaseInspectorGUI ( NavGraph  target)

Draws common graph settings.

virtual void OnDestroy ( )
virtual

Reimplemented in RecastGraphEditor.

virtual void OnDisable ( )
virtual

Reimplemented in RecastGraphEditor.

virtual void OnDrawGizmos ( )
virtual

Override to implement scene Gizmos drawing for the graph editor.

Reimplemented in RecastGraphEditor, and PointGraphEditor.

virtual void OnEnable ( )
virtual

Reimplemented in RecastGraphEditor.

virtual void OnInspectorGUI ( NavGraph  target)
virtual

Override to implement graph inspectors.

Reimplemented in RecastGraphEditor, GridGraphEditor, LayerGridGraphEditor, NavMeshGraphEditor, PointGraphEditor, and PolarGeneratorEditor.

virtual void OnSceneGUI ( NavGraph  target)
virtual

Override to implement scene GUI drawing for the graph.

Reimplemented in GridGraphEditor.

void Separator ( )

Draws a thin separator line.

bool ToggleGroup ( string  label,
bool  value 
)

Draws a toggle with a bold label to the right.

Does not enable or disable GUI

bool ToggleGroup ( GUIContent  label,
bool  value 
)

Draws a toggle with a bold label to the right.

Does not enable or disable GUI

Member Data Documentation


The documentation for this class was generated from the following file: