Calculates checksums of byte arrays.  
 More...
Calculates checksums of byte arrays. 
 | 
| static uint  | GetChecksum (byte[] Value) | 
|   | Calculate checksum for the byte array.  
  | 
|   | 
| static uint  | GetChecksum (byte[] Value, uint CRCVal) | 
|   | Calculate checksum for the byte array starting from a previous values.  
  | 
|   | 
  
  
      
        
          | static uint GetChecksum  | 
          ( | 
          byte[]  | 
          Value | ) | 
           | 
         
       
   | 
  
static   | 
  
 
Calculate checksum for the byte array. 
 
 
  
  
      
        
          | static uint GetChecksum  | 
          ( | 
          byte[]  | 
          Value,  | 
         
        
           | 
           | 
          uint  | 
          CRCVal  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
static   | 
  
 
Calculate checksum for the byte array starting from a previous values. 
Useful if data is split up between several byte arrays 
 
 
  
  
      
        
          | readonly UInt32 [] CRCTable | 
         
       
   | 
  
staticprivate   | 
  
 
 
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Utilities/AstarChecksum.cs