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A* Pathfinding Project
3.7
The A* Pathfinding Project for Unity 3D
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Holds settings for how graphs should be serialized. More...
Holds settings for how graphs should be serialized.
Public Attributes | |
| bool | editorSettings |
| Save editor settings. | |
| bool | nodes = true |
| Enable to include node data. | |
| bool | prettyPrint |
| Use pretty printing for the json data. | |
Properties | |
| static SerializeSettings | All [get] |
| Serialization settings for saving everything that can be saved. | |
| static SerializeSettings | Settings [get] |
| Serialization settings for only saving graph settings. | |
| bool editorSettings |
Save editor settings.
| bool nodes = true |
Enable to include node data.
If false, only settings will be saved
| bool prettyPrint |
Use pretty printing for the json data.
Good if you want to open up the saved data and edit it manually
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staticget |
Serialization settings for saving everything that can be saved.
This includes all node data
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staticget |
Serialization settings for only saving graph settings.