Here is a list of all class members with links to the classes they belong to:
- c -
- c0
: QuadtreeNodeHolder
 
- c1
: QuadtreeNodeHolder
, RecastBBTreeBox
 
- c2
: QuadtreeNodeHolder
, RecastBBTreeBox
 
- c3
: QuadtreeNodeHolder
 
- cached_Int2_int_dict
: TileHandler
 
- cached_Int3_int_dict
: TileHandler
 
- cached_int_array
: TileHandler
 
- cachedInt2_int_dict
: RecastGraph
 
- cachedInt3_int_dict
: RecastGraph
 
- cachedSimulator
: RVOController
 
- cachedText
: AstarDebugger
 
- cacheStartup
: AstarData
 
- CalcAreaOfPolygon2D()
: Voxelize
 
- CalculateCircleInner()
: RadiusModifier
 
- CalculateCircleOuter()
: RadiusModifier
 
- CalculateConnections()
: GridGraph
, LayerGridGraph
 
- CalculateConstantPath()
: PathTypesDemo
 
- CalculateConvexHull()
: GraphUpdateShape
 
- CalculateDistanceField()
: Voxelize
 
- CalculateHScore()
: Path
 
- CalculateMeshContour()
: NavmeshCut
 
- CalculateNeighbours()
: Agent
 
- CalculateNextPosition()
: AILerp
 
- CalculateOffsets()
: AnimationLink
 
- calculatePartial
: ABPath
 
- CalculatePaths()
: AstarPath
 
- CalculatePathsThreaded()
: AstarPath
 
- CalculateStep()
: Path
, ABPath
, ConstantPath
, FloodPath
, FloodPathTracer
, MultiTargetPath
, RandomPath
, XPath
 
- CalculateTangentType()
: RadiusModifier
 
- CalculateTangentTypeSimple()
: RadiusModifier
 
- CalculateTargetPoint()
: AIPath
 
- CalculateThreadCount()
: AstarPath
 
- CalculateVelocity()
: AIPath
, Agent
 
- callback
: Path
 
- callbacks
: MultiTargetPath
 
- callTime
: Path
 
- cam
: AstarDebugger
, GroupController
, TargetMover
 
- CancelCurrentPathRequest()
: Seeker
 
- canMove
: AILerp
, AIPath
, AIFollow
 
- canSearch
: AILerp
, AIPath
, AIFollow
 
- canSearchAgain
: AILerp
, AIPath
, RVOExampleAgent
 
- canSearchPath
: RichAI
 
- CanTraverse()
: Path
 
- CanUpdateAsync()
: IUpdatableGraph
, GridGraph
, NavMeshGraph
, PointGraph
, RecastGraph
 
- capsuleCache
: RecastGraph
 
- CatmullRom()
: AstarSplines
 
- CatmullRomOLD()
: AstarSplines
 
- cellHeight
: RecastGraph
, Voxelize
 
- cellScale
: Voxelize
 
- cellScaleDivision
: Voxelize
 
- cellSize
: RecastGraph
, Voxelize
 
- center
: Agent.VO
, NavmeshCutEditor
, GridGraph
, QuadtreeGraph
, NavmeshAdd
, NavmeshCut
, RVOController
, RVOSquareObstacle
 
- Center
: NavmeshAdd
 
- centerOffset
: RichAI
 
- changedNodes
: GraphUpdateObject
 
- changedPreviousTangent
: AdvancedSmooth.TurnConstructor
 
- channels
: GridGraph.TextureData
 
- ChannelUse
: GridGraph.TextureData
 
- ChannelUseNames
: GridGraphEditor
 
- characterHeight
: LayerGridGraph
 
- characterRadius
: RecastGraph
 
- Check()
: GraphCollision
 
- CheckCollision()
: QuadtreeGraph
 
- CheckConnection()
: GridGraph
, LayerGridGraph
 
- checkForDestroyedNodesCounter
: RichFunnel
 
- CheckForUpdates()
: AstarUpdateChecker
 
- CheckForUpdatesNow()
: AstarUpdateChecker
 
- CheckGraphEditors()
: AstarPathEditor
 
- CheckHeight()
: GraphCollision
 
- CheckHeightAll()
: GraphCollision
 
- CheckNode()
: QuadtreeGraph
 
- checksum
: AstarSerializer
 
- checkTime
: DynamicGridObstacle
 
- child00
: RVOQuadtree.Node
 
- child01
: RVOQuadtree.Node
 
- child10
: RVOQuadtree.Node
 
- child11
: RVOQuadtree.Node
 
- ChooseShortestPath()
: MultiTargetPath
 
- chosenNodeR
: RandomPath
 
- chosenTarget
: MultiTargetPath
 
- circleCenter
: AdvancedSmooth.ConstantTurn
 
- circleRadius
: NavmeshCutEditor
, NavmeshCut
 
- circleResolution
: NavmeshCutEditor
, NavmeshCut
 
- Claim()
: ArrayPool< T >
, ListPool< T >
, ObjectPool< T >
, StackPool< T >
, Path
 
- claimed
: Path
 
- ClaimIntArr()
: Voxelize
 
- Clamp()
: AstarMath
 
- Clamp01()
: AstarMath
 
- ClampAngle()
: AdvancedSmooth.TurnConstructor
 
- clamped1
: NodeLink2
, NodeLink3
 
- clamped2
: NodeLink2
, NodeLink3
 
- clampedPosition
: NNInfo
 
- CleanObstacles()
: Simulator
 
- Cleanup()
: Path
, ABPath
, ConstantPath
, MultiTargetPath
 
- Clear()
: BinaryHeapM
, ListPool< T >
, ObjectPool< T >
, StackPool< T >
, RVOQuadtree
, BBTree
 
- ClearAgents()
: Simulator
 
- ClearConnections()
: GraphNode
, MeshNode
, LevelGridNode
, GridNode
, GridNodeBase
, PointNode
, QuadtreeNode
 
- ClearFadeAreaStack()
: EditorGUILayoutx
 
- ClearGraphs()
: AstarData
 
- ClearOnDestroy()
: AlternativePath
 
- ClearPathIDs()
: PathHandler
 
- ClearPrevious()
: PathTypesDemo
 
- ClearTile()
: TileHandler
 
- clip
: AnimationLink
, AnimationLink.LinkClip
 
- ClipLineSegmentToBounds()
: GridGraph
 
- clipper
: TileHandler
 
- ClipPoly()
: Utility
 
- ClipPolygon()
: Utility
 
- clipPolygonCache
: Utility
 
- clipPolygonIntCache
: Utility
 
- ClipPolygonY()
: Utility
 
- clockwise
: AdvancedSmooth.ConstantTurn
 
- ClockwiseAngle()
: AdvancedSmooth.TurnConstructor
 
- CloseDeserialize()
: AstarSerializer
 
- closedtag
: DoorController
 
- CloseSerialize()
: AstarSerializer
 
- closestOnPathCheck
: AIPath
 
- ClosestPointOnLine()
: VectorMath
 
- ClosestPointOnLineFactor()
: VectorMath
 
- ClosestPointOnNode()
: MeshNode
, NavMeshGraph
, GridNode
, TriangleMeshNode
, RecastGraph
 
- ClosestPointOnNodeXZ()
: MeshNode
, TriangleMeshNode
 
- ClosestPointOnSegment()
: VectorMath
 
- ClosestPointOnSegmentXZ()
: VectorMath
 
- ClosestPointOnTriangle()
: Polygon
 
- ClosestPointOnTriangleOld()
: Polygon
 
- col
: DynamicGridObstacle
 
- collectAlloc
: AstarDebugger
 
- CollectColliderMeshes()
: RecastGraph
 
- collectEvent
: AstarDebugger.GraphPoint
 
- CollectMeshes()
: RecastGraph
, Voxelize
 
- CollectTerrainMeshes()
: RecastGraph
 
- CollectTreeMeshes()
: RecastGraph
 
- colliderRasterizeDetail
: RecastGraph
 
- collidesWith
: Agent
, RVOController
 
- CollidesWith
: Agent
, IAgent
 
- colliding
: Agent.VO
 
- Collinear()
: Voxelize
 
- collision
: GridGraph
 
- collisionCheck
: GraphCollision
 
- collisionOffset
: GraphCollision
 
- colors
: Utility
, LightweightRVO
 
- colorSettings
: AstarPath
, AstarPathEditor
 
- compactCells
: VoxelArea
 
- compactSpanCount
: VoxelArea
 
- compactSpans
: VoxelArea
 
- CompactSpanToVector()
: Voxelize
 
- CompactVoxelCell()
: CompactVoxelCell
 
- CompactVoxelSpan()
: CompactVoxelSpan
 
- CompareTo()
: AdvancedSmooth.Turn
 
- CompletePathIfStartIsValidTarget()
: ABPath
, XPath
 
- CompleteState
: Path
 
- ComputeVertexHash()
: AstarMath
 
- con
: CompactVoxelSpan
 
- ConfigureNewPath()
: AILerp
 
- ConfigurePathSwitchInterpolation()
: AILerp
 
- ConfigureUniqueID()
: GraphModifier
 
- connectedNode1
: NodeLink2
, NodeLink3
 
- connectedNode2
: NodeLink2
, NodeLink3
 
- connectionBuffer
: StartEndModifier
 
- connectionBufferAddDelegate
: StartEndModifier
 
- connectionCosts
: MeshNode
, GridNodeBase
, PointNode
, QuadtreeNode
 
- ConnectionHighLerp
: AstarColor
 
- ConnectionLowLerp
: AstarColor
 
- ConnectionMask
: LevelGridNode
 
- connections
: GridNodeBase
, MeshNode
, PointNode
, QuadtreeNode
 
- ConnectionStride
: LevelGridNode
 
- ConnectTiles()
: RecastGraph
 
- ConnectTileWithNeighbours()
: RecastGraph
 
- consistent
: OptimizationHandler.DefineDefinition
 
- ConsoleLog()
: Profile
 
- constantBias
: AdvancedSmooth.TurnConstructor
 
- constClampedPosition
: NNInfo
 
- constrainArea
: NNConstraint
 
- constrainDistance
: NNConstraint
 
- constrainedNode
: NNInfo
 
- constraint
: PointGraph.GetNearestHelper
 
- constrainTags
: NNConstraint
 
- constrainWalkability
: NNConstraint
 
- Construct()
: ConstantPath
, FloodPathTracer
, MultiTargetPath
, ABPath
, FloodPath
, RandomPath
, FleePath
, XPath
 
- constructor
: AdvancedSmooth.Turn
 
- Contains()
: GraphUpdateShape
, RecastBBTreeBox
, IntRect
, GraphUpdateShape
, BBTree.BBTreeBox
 
- ContainsConnection()
: MeshNode
, GraphNode
, PointNode
, GridNodeBase
 
- ContainsEntry()
: AstarSerializer
 
- ContainsPoint()
: Polygon
, TriangleMeshNode
, NavMeshGraph
, RecastGraph
, Polygon
, MeshNode
, NavMeshGraph
, Polygon
 
- ContainsPointXZ()
: Polygon
 
- context
: Simulator.Worker
 
- ContextApplyForce()
: NodeLink2
, NodeLink3
 
- contourMaxError
: RecastGraph
 
- ContourRegMask
: Voxelize
 
- contours
: NavmeshCut
 
- control
: Profile
 
- Control()
: Profile
 
- controller
: RVOExampleAgent
, AIFollow
, AIPath
, RichAI
 
- ControlValue()
: Profile
 
- conts
: VoxelContourSet
 
- ConvertPos()
: Voxelize
 
- ConvertPosCorrZ()
: Voxelize
 
- ConvertPosition()
: Voxelize
 
- ConvertPosWithoutOffset()
: Voxelize
 
- convex
: GraphUpdateShape
, GraphUpdateScene
, ObstacleVertex
, GraphUpdateSceneEditor
 
- ConvexHull()
: Polygon
 
- ConvexHullXZ()
: Polygon
 
- convexPoints
: GraphUpdateScene
 
- CopyVector()
: Utility
 
- coroutineWorkerContext
: Simulator
 
- cost
: PathNode
 
- costFactor
: NodeLink
, NodeLink3
, NodeLink2
 
- costMagnitude
: Int3
 
- CostMask
: PathNode
 
- costs
: EuclideanEmbedding
 
- count
: BBTree
, LinkedLevelCell
, CompactVoxelCell
, RVOQuadtree.Node
 
- CountChildren()
: PointGraph
 
- counter
: Profile
 
- CounterClockwiseAngle()
: AdvancedSmooth.TurnConstructor
 
- CountNodes()
: PointGraph
, LayerGridGraph
, GridGraph
, NavGraph
 
- countourSet
: Voxelize
 
- CRCTable
: Checksum
 
- CreateAgents()
: LightweightRVO
 
- CreateGraph()
: AstarData
 
- CreateGraphEditor()
: AstarPathEditor
 
- createMeshStruct()
: ObjImporter
 
- CreateNavmeshOutlineVisualization()
: RecastGraphEditor
 
- CreateNavmeshSurfaceVisualization()
: RecastGraphEditor
 
- CreateNodeConnections()
: RecastGraph
 
- CreateNodeRec()
: QuadtreeGraph
 
- CreateObstacles()
: RVOObstacle
, RVOSquareObstacle
 
- CreateTile()
: RecastGraph
 
- CreateTileTypesFromGraph()
: TileHandler
 
- CrossMagnitude()
: GridGraph
 
- CubicBezier()
: AstarMath
, AstarSplines
 
- current
: AdvancedSmooth.TurnConstructor
 
- currentNode
: RichFunnel
 
- currentPart
: RichPath
 
- currentPosition
: RichFunnel
 
- currentR
: Path
 
- currentRect
: EditorGUILayoutx.FadeArea
 
- currentTargetDirection
: RichAI
 
- currentWaypointIndex
: AILerp
, AIPath
 
- CurvedNonuniform()
: SimpleSmoothModifier
 
- customAreaColorsOpen
: AstarPathEditor
 
- CustomGraphEditorAttribute()
: CustomGraphEditorAttribute
 
- CustomPath()
: CustomPath
 
- CUT_ALL
: TileHandler
 
- CUT_BREAK
: TileHandler
 
- CUT_DUAL
: TileHandler
 
- cutCorners
: GridGraph
 
- CutMode
: TileHandler
 
- cutoffDir
: Agent.VO
 
- cutoffLine
: Agent.VO
 
- CutPoly()
: TileHandler
 
- cutsAddedGeom
: NavmeshCutEditor
, NavmeshCut
 
- CutShapeWithTile()
: TileHandler